Wednesday, September 30, 2009
"It's All About The Money"
The article discusses how "there is a disconnect between students’ technology experience outside of school and what they use in the classroom." For instance, "at home many students play and learn with an array of tools that are restricted, banned, or, in many cases, just not available at school." These statements are important to understand for future teachers and the article brings up a point- which many of us are already aware of- that "effectively infusing technology into the classroom does make a difference with students by motivating them, increasing their achievement, and engaging them in powerful ways." The overall message and idea of the article is that "with the passage of the American Recovery and Reinvestment Act of 2009 (ARRA), we have an opportunity to make significant strides in bringing technology into the classroom in meaningful ways and ending the digital disconnect." The article also states that "as we think about how to use these once-in-a-lifetime funds, we must consider how the goals of the ARRA can help pay for technology purchases and professional development, and how that can affect our students and transform learning environments for our 21st-century learners." This is where it is important for us as future educators to be aware of this situation and understand how to ask for the money we need for different technology tools.
The article gave very helpful tips and guidelines to help educators ask for the money they need. I really enjoyed learning about this tips and I plan on using them in my future when I have my own classroom and I am in the situation where I need to ask for more money and funds. For example, I need to start by creating a plan and then I need to do some research on different results and find success stories. Then it is important to find out what is available and the next steps would be to create a spreadsheet, include professional development, make it look good, develop relationships and lastly to keep knocking on the door and never give up. I found these tips to be very helpful and I plan to use them in my future when I find myself in this situation. I know that through this class we have all found very interesting articles on different tools to incorporate in the classroom and I know many times we have all realized that we will need to have the funds available to actually have and use those resources and tools. So I wanted to learn more about the process it takes to ask for funds and I hope this will be a guideline for my future and for other future educators as well.
Wednesday, September 23, 2009
"Using GPS To Track The Class"
The article is called "Finding Their Way with GIS" and it is by Alec M. Bodzin, Thomas C. Hammond, Jane Carr, and Serena Calario and it is from August 2009.
This article discusses the wide range of uses of Geospatial information technologies (GIT)and products, such as Google Earth, global positioning systems (GPS), and geographic information systems (GIS). The article discusses that since these systems are being seen everywhere, like being integrated into cell phones, it is now vital for students to learn how to use these tools "for visualizing, mapping, and analyzing multiple layers of georeferenced data." Most importantly, the article addresses the "challenges to using geospatial technologies in school". One challenge is the fact that there is lack of classroom curriculum materials. In order to address this problem, they established a partnership involving two teacher-educator/researchers and two seventh grade technology classroom teachers in an urban mid-Atlantic middle school to collaboratively design and develop and inquiry-driven instructional unit that focused on promoting spatial-thinking skills. The article also discusses the school and what the student dynamic is like. The article states that "our school enrolls students from diverse ethnic backgrounds...all the students in the 7th grade rotate through a technology class consisting of 30 instructional days." The article also talks about how the classes are grouped heterogeneously and they include students of all ability levels. Most of all, many of the students are geographically unaware. The class not only develops their technology skills, but the students also learn geography content and skills in the context of real-world applications and experiences. Lastly, the article provides you with a detailed example of a lesson that the technology class did called the "GIS Storm Sewers Unit." This instructional unit successfully combined technology learning and geographic skills in an authentic inquiry about students' immediate environment. After the unit was complete, the data revealed that students had "enhanced mental maps, a better understanding of geographic coordinates, improved mapping skills, and growth in their spatial analysis abilities."
Through this article, my eyes were completely opened to a new way of learning. I have heard of and seen the GPS products used on phones and in cars and they have always seemed very useful and convenient but I never knew that they could be used to teach middle school students about things like mapping skills and geographic coordinates in the classroom. I would love to one day have the chance to adapt this unit for my classroom and at my school. I know that one of the challenges would be the resources and funds available and I will take this into consideration once I begin to teach. I will also find different ways to open students’ minds to learning about the world around them and to enhance their geographical skills. I believe that it is necessary to begin using technology tools in this way and it is important to take advantage of all the different advancements in technology that are being created and use them to improve and enhance learning for the better.
Thursday, September 17, 2009
"Tools That Are Cool For School"
The article is called "Too Cool for School? No Way! Using the TPACK Framework: You Can Have Your Hot Tools and Teach with Them, Too" and it is by Punya Mishra and Matthew Koehler from May 2009.
The overall message of this article is explain that even though technology is innovative and popular, it doesn't necessarily always make it an educational technology. The authors discuss ways to alter and change technology to make it fit and work better in the classroom and benefit both teachers and students. One statement from the article that is important is the idea that "technologies have the potential to fundamentally change the way we think about teaching and learning." The article also discusses the idea that "as educators, our job involves teaching (pedagogy) students specific subject matter (content)." The authors also bring up other important ideas about teaching that I found very interesting and helpful as I begin to prepare for my future as an educator. The article states that "teaching is not a process of picking up a few instructional techniques and applying them," but that "teaching requires the transformation of content in ways that make it intellectually accessible to students." All of these statements regarding teaching and technology are very interesting to consider.
However, the most valuable part of the article is the tools that are described on how to repurpose technology in the classroom. The article suggests that there is a need to repurpose technology because “most technologies that teachers use typically have not been designed for educational purposes.” This is very crucial to understand and I think that if teachers want to incorporate technology into their classroom, it is important to use the right tools that will work best for their students.
The article describes three examples of technology that can be repurposed for educational ends and they are micro-blogging, visual search engines, and music DJ software. The idea of micro-blogging is to complement face-to-face discussions in a classroom and participants share short messages—140 characters or less—with each other using a micro-blogging website. Next, the idea of specialized search engines are used to help students understand intertextuality, which is the concept that texts often refer to each other in complex and intricate ways to create webs of meaning, and students use these search engines to find web-pages containing a target phrase they have chosen. Last, freely available DJ software, such as trakAxPC, can be used to teach mathematical concepts such as ratios, fractions, and percentages. According to the article, “what makes this a powerful lesson is that students actually get to manipulate the trakAxPC software to help them describe and explain ratios and percentages” and also “this is a powerful way to bring mathematics alive to students in an intrinsically motivating manner.” Through this article, I really was able to learn a lot about being realistic in my classroom and finding ways to use technology that will actually benefit my students and their learning.
In the end, the article ended with a powerful statement that said “teachers need to develop a willingness to play with technologies and an openness to building new experiences
Thursday, September 10, 2009
"Binding the Gap for Students"
The overall message of the article is to show that there is a need "to make games and procedures that can help bridge the gap between the traditional scholastic culture and the culture of today’s learners." This article brings up interesting points about today's learners and it really opened up my eyes to see that we as future educators need to work to be changing and molding our teaching style and tools to what works best for the students and to what appeals and excites them to learn. The article brings up a fascinating idea of a social network for the classroom and the article explains the benefits for using one. The article states that "by connecting students and teachers, they can create strong communities of practice, essential aids to good teaching and learning." Another interesting point for social networking is that "it’s also easy for teachers to create communities for themselves to share best practices, curricula, and more." The article also brought up the idea of how simulations can be beneficial in the classroom and they bring a new element to learning that you wouldn't be able to use otherwise. The article states that with the simulation programs you are able to "demonstrate the principles of evolution or the factors in a forest fire—two concepts that would otherwise be difficult for the students to experience." I believe that this is very necessary for today's students and it allows the teachers and the students to reach a new level and bond together.
As I read the ideas from the article, it made me excited to create this type of learning environment in my future classroom. As I begin to familiarize myself more with computer technology, social networking, simulations, and games I hope I can implement these tools into my lesson plans and begin to get my students excited to learn subjects that usually seem "boring" or "useless information." The article talked about the use of games in a classroom and it stated that "games can motivate students to work toward a goal, and cultivate collaborative problem-solving skills as well as “telescope” skills (the ability to determine objectives and prioritize them). They demand numerous other thinking skills such as weighing evidence,analyzing situations, and decision making." After reading this statement, I realized that there are many benefits to using games in my classroom. The article gave examples of complex games such as "Ayiti" and "Muzzy Lane’s Making History" and one example that I could do, would be to allow the students to play a game that would evaluate their knowledge on a certain subject I just taught. This would allow me to observe the students thinking and be aware of how well they understood the material. Lastly, it is important to understand that it will take time and practice to learn how to correctly and successfully implement these tools in the classroom. The article states that "classrooms successfully using social networking, digital games, and simulations are student-centered, and require the teacher to support the learning that will unfold through student interaction with the tool." This reminds us as educators to work together with our students and become “partners in learning."
Thursday, September 3, 2009
"An Educational Chat"
This article provides a great example of how to use technology as a part of the student’s learning process. I really like the idea of connecting with an author through an online chat and it seemed to be very successful in giving the students an idea of what it is like to be an author and what it takes to write a book. I think I could adapt this into my future classroom by finding a similar program to establish a connection with other authors and then I would allow my students to create questions to ask so that they could learn more about the author or subject that we are currently studying. Then after we had the online chat with the author, the students could begin their own book writing project by getting in groups and working as a team to create their own book. As the teacher, I could assign different jobs to each student-like the author, the illustrator, the manager, etc. and this could give the students a real life experience with creating a book and allow them to understand the process it takes to make the final product. After each team finished their book, I would have them learn how to scan the pages and import them onto the computer so that each group could show their book to all the students in the class on a big screen. Also, this would give the students more knowledge about computer technology and it would be a great way to present their books. This idea seems to work well with literature and reading and I also think it could be very successful with other subjects like history, science, math, art, and music. I believe a teacher can only go so far by standing up at the front of the classroom and lecturing to the students. Through the use of computer technology, students can "chat" with local artists and musicians, historians, scientists and mathematicians and ask them questions to find out more about a certain subject. With technology, there seems to be no limits and students can really “reach beyond the four walls of the classroom.”
The relevant ISTE NETS for Teachers and ISTE NETS for Students standard is NETS-4.